These many items and accessories don't come freely. Of course, there are also plenty of items to buy at the Market, which helps when you need to restore some health mid-battle or cure nasty status ailments. These skills can give you extremely helpful abilities, like enabling double/triple jumps and giving you extra dashes. Chi skills also add another layer onto the gameplay experience, as four skills can be equipped at one time - one for each hand and foot. Not only are there the aforementioned main weapons and sub weapons to sort through, but players can also add power-up Orbs to weapons, which gives you such buffs as increased attack power or boosted defense. In regards to character customization, there's plenty to do. In fact, using Chi augmentations - which I'll explain shortly - your characters can jump insanely high, which adds to the sense of freedom and movement that has previously never existed in the recent Dynasty Warriors games. There are plenty of vertical elements to the maps now, way more than the meager castles and ladders in Dynasty Warriors 6. Equally refreshing are the environments, which are no longer boring, flat plains. You have to move around constantly or you're toast. Because you can lock-on to enemies and dash around with the R Trigger, combat is also faster paced and more invigorating. Even the lowliest of opponents will fight back freely and enemy officers are serious fighters (you often have to fight three or four at a time). Soldiers do not stand around and watch as you kill them. The great thing about the combat in Dynasty Warriors: Strikeforce is that it's much harder and more engaging than other KOEI titles. This attack will drain whatever remains out of the Fury gauge and revert your character back into his or her normal mode. Once in Fury Mode, your character can then perform a Musou attack which is specific to the weapon type they have equipped. The transformations are pretty neat and make you a force to be reckoned with on the battlefield. Most Fury transformations include lots of glowing armor, intense hair styles and the occasional pair of wings. When the Fury gauge is filled, your character can transform into his or her Fury Mode, which involves a completely new character model. Instead of building up your Musou gauge and unleashing one massive attack all at once, Strikeforce players will be filling up a Fury gauge, which sits directly under the health bar. Most surprising, though, is the absence of the traditional Musou system. Now, the charge attacks - executed with the Triangle button - are much more independent from normal attacks and are handy for breaking enemy guards. Furthermore, the age-old Dynasty Warriors combo system (where you end any string of normal attacks with a charge attack) has been replaced with a slightly different mechanic. The sub weapons don't have to be specific to a character - virtually anyone can equip anything, making this a much more customizable experience. You can switch between a main weapon and a sub weapon with a quick push of the Circle button. When you actually enter battle, your character can move around, jump and attack like any other Dynasty Warriors game, but there are a few important differences. Each kingdom has about five chapters of "story missions" to play through, which are complemented by "at-your-leisure" side missions for the necessary soiree into level-grinding and loot-gathering. After selecting one of the three factions and picking a character from that faction, you're dropped into a small hub town that serves as your headquarters for selecting missions, buying equipment, learning skills and more. This portable action game is all about mission-based multiplayer, though there are obviously single-player options to enjoy if your friends are PSP-less. Strikeforce is once again confusing for those that aren't familiar with the Dynasty Warriors series or gamers not knowledgeable of the Three Kingdoms era, but Strikeforce isn't as story-driven as the other members of the franchise, so it won't be too bothersome. The game is far from historical, however, as the characters use magic and perform impossible feats on a daily basis. Strikeforce, like its predecessors, is set in the Three Kingdoms era of ancient China, when proud warriors fought over the divided lands.
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